VIRTUAL HARVEST

CONTEXT

The game encourages event attendees to enter for a prize by virtually filling a bottle by simulating the process of crushing grapes with their feet. The challenge is to achieve it in the given time by giving the greatest number of steps to achieve the jackpot.

Client

  • Volta BTL / Toro de Piedra
  • Services

  • - Video prototype
  • - Design application
  • - Programming using Kinect sensor
  • - Implementation assistance for events